Environment Artist

hace 2 semanas


Ciudad de México, Ciudad de México Liquid Development A tiempo completo
About Liquid Development

Liquid Development is a leading outsourcing art studio in North America, founded in 2000. We pride ourselves on a collaborative work atmosphere, where a diverse team of talented individuals come together to push the boundaries of content creation.

Our team has contributed to numerous AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. We're the go-to studio for these titles when they need exceptional art services.

Job Summary

We're seeking an experienced Environment Artist to join our team. As an Environment Artist, you'll work with our team to bring levels to life through environmental storytelling. You'll be responsible for creating immersive environments using Maya, Blender, Substance, UE4, Unity, and other proprietary engines.

Key Responsibilities
  • Develop and implement a specific art style, adhering to feedback from the Art Director or Environment Lead
  • Collaborate with other artists and world builders to create engaging and immersive environments
  • Model environment geometry from simple level blockout to finished states
  • UV map and paint custom texture sets or trim sheets for levels
  • Polish up environments with detail objects, decals, VFX, and other set dressing elements
Requirements
  • Excellent communication and time management skills
  • Understanding of how the environment affects gameplay
  • Proficiency in 3D applications such as Maya, 3ds Max, Blender, and Zbrush
  • Experience with commercial game engines such as Unreal and Unity
  • Experience within game development crafting playable environments
  • A keen eye for level design and visual storytelling
  • A strong interest in games and creating game environments
Preferred Qualifications
  • Experience building props, both organic and hard surface
  • Experience integrating assets into Unity / Unreal
  • Experience with a variety of game engines
  • Experience working collaboratively with a team
  • Experience kit bashing and building modular environments
  • Good sense of scale and spatial awareness for a player POV
  • Strong understanding of light, value, composition, color, staging, and detail in environmental design
What We Offer
  • Work alongside a dynamic team in the gaming industry
  • Opportunities for upward career growth within the company
  • Hybrid work model
  • Full-time employment benefits for applicants located in the US include:
    • Medical, dental, and vision benefits
    • Voluntary long-term and short-term disability
    • 401K with company match
  • Salary range: $28,000 MXN to $37,000 MXN gross per month


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