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Technical Artist
hace 1 hora
- Collaborate with artists, designers, and programmers to develop and implement efficient technical solutions within Unity.
- Lead the integration of 2D assets, animations, and visual effects, ensuring they are optimized for performance and quality.
- Design and maintain custom tools, scripts, and shaders to streamline workflows and enhance the art production pipeline.
- Optimize assets by managing sprite atlases, texture sizes, and rendering techniques to ensure smooth performance.
- Implement and refine UI elements, including animations and transitions, to create a polished and engaging user experience.
- Act as a bridge between art and engineering, troubleshooting issues and facilitating seamless communication.
- Stay ahead of the curve by researching new Unity features, tools, and industry trends to drive innovation and elevate the game's visuals.
- 5–7 years of experience in the game industry, with at least 3–5 years in a dedicated technical artist role.
- Exceptional problem-solving abilities and strong communication skills in English, supported by a portfolio showcasing technical art expertise.
- Proficiency with version control systems like Git and the ability to thrive in a fast-paced, collaborative development environment.
- Extensive experience with 3D animation pipelines, including lip-sync technologies and Unity integrations.
- Deep knowledge animation integration within Unity.
- Expert-level understanding of the Unity Game Engine.
- Advanced proficiency with the Unity UI pipeline, including animations and transitions.
- Extensive experience with the DOTween library and its integration within Unity.
- Nice to have: Strong programming skills in C#.
- Competitive project-based compensation
- Opportunity to work on exciting and diverse projects
- Clear communication and support throughout the project duration.
- Flexibility in project timelines and deadlines.
- Potential for long-term collaboration on future pro